- - - - - - - - - - - Align To Pick Presets - - - - - - - - - - - -
|
|
Center/Pivot
|
Sets the alignment mode to center or pivot.
|
L:
|
Activates the local align mode for "Look Align", "Camera Align" and "View Align" presets. Disabled by default.
|
Pick Align
|
Aligns the camera rig position to the point of mouse click in the viewport. With the active snapping mode on vertices, edges and faces, you can align the camera rig to the specified area of geometry. Also very useful for huge scene when you need move camera to extremely big distance.
|
Look Align:
|
Rotates the camera look in the direction of the specified object. Allows you to make animation with tracking an object almost like a target camera.
Note: If you already have a complex animation with turns, then this option may not work correctly!
|
Pos Align:
|
Aligns the rig to the position of the selected object.
|
Cam Align:
|
Aligns the rig camera to the selected scene camera, inheriting the specified FOV value of the camera.
|
POR Align:
|
Aligns the rig to the position, and the orbits with camera to the orientation of the selected object.
|
View Align:
|
Aligns the rig camera to the active perspective view.
|
GPR Align1:
|
Aligns the rig to the position and orientation of the selected object retaining current values of the orbits.
|
GPR Align2:
|
Aligns the rig to the position and orientation of the selected object resetting current values of the orbits.
|
Zoom Fit H:
|
Zooms the camera in and out to the optimal distance based on the frame height and the height of the bounding box of the selected object.
|
Zoom Fit W:
|
Zooms the camera in and out to the optimal distance based on the frame width and the width of the bounding box of the selected object.
|
- - - - - - - - - - - - - - - Base Param - - - - - - - - - - - - - - -
|
|
X Orbit:
|
Rotates camera around X orbit.
|
Z Orbit:
|
Rotates camera around Z orbit.
|
Zoom:
|
Moves camera forward and backward (supp. neg. val.).
|
Roll:
|
Tilts camera left or right.
|
Xp:
|
Rig X position (moves rig to X axis).
|
Yp:
|
Rig Y position (moves rig to Y axis).
|
Zp:
|
Rig Z position (moves rig to Z axis).
|
Xr:
|
Rig X rotation (rotates rig to X axis).
|
Yr:
|
Rig Y rotation (rotates rig to Y axis).
|
Zr:
|
Rig Z rotation (rotates rig to Z axis).
|
Global Reset:
|
Resets the values of Xp-r, Yp-r, Zp-r.
|
Local Reset:
|
Resets the values of X Orbit, Z Orbit, Zoom, Roll.
|
Open Track View:
|
Opens Track View to edit the animation.
|
Open AE Exporter:
|
Opens After Effects exporter UI (in version 2.0+).
|
- - - - - - - - - - - Add Copy Paste Keys - - - - - - - - - - - -
|
|
Adds animation key to "XOrb", "ZOrb", "Zoom", "Roll",
"GPos" and "GRot" param at the current time slider position.
"Add New Keys" option allows creating start animation keys
on the fly at the current time slider position, thus minimizing
a need for editing animation keys in the Track View Editor.
|
|
Copy:
|
Copies animation key frame from current Rapid Camera.
|
Paste:
|
Pastes animation key frame to current Rapid Camera
|